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Wednesday, 19 January 2011

Introduction to lighting

Today chris showed us how to add lights on 3D max. lighting plays a big party in many games and helps to add tension and suspence and also effects the atmosphere of an environment.
 In the game "Alan wake" light is one of the main forms of defence
.
Lighting also helps a to make a 3D model more realistic and adds another sence of dimention to the model by creating lighter and darker areas on the model also by adding shadows.

Below are 3 screen shots of lights i have experimented with i am just getting to know how to use lights at the moment i will experimetn further on 3D max at a later date.
So far i have only used spot lights and i will experiment with other lights such as omnis and skylights later.


                        
                                           single light inverse beam faded
                                           many lights various different beam intensities and light fade
                                              box lighten by single full beam light

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