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Wednesday, 29 September 2010


This is a castle i made using 3D max, i created the towers by creating a standard primitive box then converting it to an editable mesh then editing to shape then i used the taper tool to give the tower a curve, I then used the extrude tool to create raised turrets on my tower.
i did the same with the walls of my castle but i did not taper the walls. If i had more time i would have added more detail to the walls and tower i would of added a door and a draw bridge and also a motte.

This is an exaple of a proffetional 3D design of a castle . as you can see there are allot more sections to this castle in comparison to the one i created. the castle also contains an environment is the form of a motte and land scape with a plain blackdrop. the walls and roof of the castle contain texture and make the modle look more realistic.

Wednesday, 22 September 2010

Cow boy


This is my cow boy i made it using 3D max software, before i made my character on 3D max i created an initial draft of my character, i then used this image as a aid to help me create the character. i used primitives to create the character. the character look quite like my initial idea and i am pleased with it.

creating a Robot


I used 3D max to create a robot character, i used standard primitives and extended primitives to create the character, i had to edit the postioning, size, shape,colour and angle of the primitives to create the character. I used 3D max software to create the robot character. creating this character helped me further understand the 3d max software and enabled me to see how primitives join together to create a desired shape.

Tuesday, 21 September 2010

unit 19 desktop project

For this project i looked at 4 different genres of gaming and looked at what images represented them. for horror/war i had images of monsters and fictional creatures. for Si-Fi i had the images of a man in space suit armour. and for fantasy i had the image of Mario and other creatures from the Nintendo game series.

horror- the horror genre is generally associated with gore and violence, games are normally set in a derelict environment with very little light and enemy are constantly jumping out at you.

War- the war genre is obviously set in a war environment such as the world war or sometimes in the medieval wars but these games are usually strategy games, where as most war games are first person shooters.

sci-fi- is set in space and normally has a completely fictional environment sci-fi games are usually RPG.

Fantasy- fantasy as a genre is harder to define as all games include a level of fantasy but the fantasy genre is usually made up of fictional creatures and are RPG games.

most games are a mixture of these genres such as the alien games which are both first person shooters (associated with war) and have aliens in (sci-fi). their are also games with don't come specifically under any of these categories such as sport games and racing games.

Thursday, 16 September 2010


This is Lara Croft she is a game character in the game franchise tomb raider.
I like this character as it is very realistic graphics and the character is made to look as human as possible . I believe the most successfully game characters are game characters that look realistic as appose to cartoon characters, this is because it add`s an extra level of realism to the game to immerse you further in the gaming experience. the Lara croft character has become a popular and well known part of the game industry and its popularity has lead the creation of several movie based on the character.

Although my personal preference with game characters is for them to look realistic their is no escaping the fact that some of the most memorable characters are cartoon characters such as Mario, sonic and Pokemon these characters are all family friendly and appear in many sequels to the original game. Any true gaming fan will have fond memory's of playing one of these games.

Wednesday, 15 September 2010

First 3D max tutorial

Today was the first lesson we got to used the 3D max software.
chris would be our tutor for 3D max this year.
the fist this we created on 3D max was a simple abstract scene this lesson was to help us learn the very basics of 3D max such as navigating the screens learnign what various buttons did and learning how to create basic shapes.
To create this scene bellow i had to minipulate the size, placement and colour of the shapes.
i added all of the basic primatives (shapes) on to a plane.
 i will be using the 3D max software to creat my game trailer in the second year of my course so a good knowlage of this software is essential.


Call of duty modern warfare 2 is one of my favorite games. Call of duty is a first person shooter game,, it is made to be a s realistic as possible. this game is success full as it it has many styles of game play online, missions and split screen giving a wide rage and style of ways that then game can be played.
hello my name is Alex and this is my blog, this blog is going to display all my college work from my 2 year course at shipley college. Hopefully you will be able to see my skills and knowledge of the software's used in the gaming industry improve through out my blog.